Wayward Thoughts Interactive

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Wayward Thoughts Interactive We dare to imagine! Developer of critically acclaimed games Super Sketch Bob, Frip and Froop's Logical Labyrinth DX. https://linktr.ee/waywardthoughts.games

Wayward Thoughts Interactive is an independent game development team founded in August of 2013 by a group of close friends and talented individuals. We’re a small team who have wanted to make video games since the day our tiny minds could comprehend that was a thing people do for a living. With over 10 collective years of development experience under our belts, we believe we’re equipped to do just that. Our first project as a team, Frip and Froop’s Logical Labyrinth, was developed as a small, internal game jam title we conceptualized, put together, tested and shipped in only four and a half months to prove that we could not only build a fun game, but we could do it on schedule, under budget, and bug free. We are a team that wants to create games that challenge you in new ways, make you laugh, and allow you to experience something unforgettable. Every aspect of our games are built on one simple principle: Gameplay First. Every design decision made in the game, every art choice, every line of code espouses that ideal. We are Wayward Thoughts Interactive and we dare to imagine.

10/21/2026

A very happy birthday to our good friend and longtime collaborator, Marc Dyen! Marc is the incredibly talented musician behind the soundtracks of our games in addition to being a visual artist in his own right! Check out his Unintentional Art on Instagram here: https://f.mtr.cool/wq8ms7fjl4

10/20/2026

I'm planning to take our cosmic journey to a whole new level with upcoming streams, but first I need your help with something important: creating our official stream intro jingle!

In the Lyra constellation, music is all about connection and play. So let's write something together.

Your task is simple: look at the notes on the keys below (Do, Re, Mi, Fa, So, La, Ti, Do) and drop a short sequence of 4 to 6 notes in the comments. I'll play through my favorites on stream, and the winning melody will become our official stream notification sound.

Ready? Let's play!

One of my favorite summer memories will always be watching the Perseids meteor shower. Sitting in a comfy chair or soft ...
10/15/2026

One of my favorite summer memories will always be watching the Perseids meteor shower. Sitting in a comfy chair or soft blanket, staring up into the endless night sky, and making wishes on shooting stars always reconnects me with my inner child.

When designing Starways: Heart of the Cosmos, I kept asking myself a simple question: what if you did not just catch shooting stars, but actually visited them?

Through the Spyglass, you get to align the stars, chart new constellations, and set off to explore the worlds waiting inside them.

What is a wish you would make if you caught a shooting star tonight?

Games can be a place to catch your breath.My dog Pixel has been my primary emotional support system through every long d...
10/13/2026

Games can be a place to catch your breath.

My dog Pixel has been my primary emotional support system through every long dev session, every challenge, and every milestone at the studio. When we brought Tala into Starways, the goal was to capture that exact same feeling for the player.

We wanted this world to feel like a genuine safe space. Sometimes emotional support is a quiet conversation on a tiny planet, and sometimes it's simply getting kisses from a very good dog when you need a gentle moment.

Completely forgot   last week and almost was too sick for this week!I've been watching Bluey lately (it's adorable) to g...
10/08/2026

Completely forgot last week and almost was too sick for this week!

I've been watching Bluey lately (it's adorable) to give me ideas for Starways and it's already working. It's also been very helpful in showing how to believably write dialogue for young kids.

Here's a   update you'll wag your tails over! After much thought (okay, maybe not THAT much), I redesigned Tala to resem...
09/22/2026

Here's a update you'll wag your tails over!

After much thought (okay, maybe not THAT much), I redesigned Tala to resemble her inspiration, my dog Pixel. You'll be able to interact with Tala in new and surprising ways as she grows to know and trust you.

It's Starways Tuesdays once more, and this week's a bit light. There's a lot of systems work going on right now and whil...
09/15/2026

It's Starways Tuesdays once more, and this week's a bit light. There's a lot of systems work going on right now and while they're not glamorous, you'll sure notice if they aren't there.

Menus are now functional in Starways: Heart of the Cosmos.

Try to contain your excitement.

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Los Angeles, CA

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