Claynote

Claynote Claynote creates music & sound design for video games, art installations and other interactive media.

We specialise in adaptive music design, making the soundtrack malleable to the experiences and emotions of the user.

LACUNApremiering @ IFFR 2025 In Lacuna, we follow Sonja, who has always sensed that the people she grew up with are not ...
18/12/2024

LACUNA
premiering @ IFFR 2025

In Lacuna, we follow Sonja, who has always sensed that the people she grew up with are not her biological parents. However, she is haunted by the absence of a pivotal memory from her childhood. This immersive journey invites you to explore a multiverse of fragmented memories alongside Sonja as she seeks to uncover what was lost.

Together, you and Sonja will delve into the significant moment from January 1943 that she cannot recall—the separation from her parents. Through a tapestry of autobiographical and shared memories, Sonja leads you through crucial scenes from her life and that of her parents, weaving a narrative that spans from Paramaribo to Amsterdam and back, including poignant moments at the Jewish Psychiatric Center Het Apeldoornsche Bosch.

Sonja remains your companion throughout this exploration, helping to anchor your experience. Together, you will reconstruct a virtual presence of what was lost and ultimately help Sonja reclaim her story.

DIRECTED BY
Maartje Wegdam & Nienke Huitenga
TECHNICAL ARTIST
Harm Van de Ven
3D MAGIC

SOUND DESIGN & MUSIC
Rik Nieuwdorp (Claynote)
PRODUCED BY
Studio Biarritz, Podium Biarritz & Copper Views
SUPPORTED BY
Vfonds, Mondriaan Fonds Stimuleringsfonds Creatieve Industrie Nederlands Filmfonds Fonds ZOZ and Amsterdams Fonds voor de Kunst

Lake getting praise from NME.I guess I can cross that one off the bucket list. :)
01/09/2021

Lake getting praise from NME.
I guess I can cross that one off the bucket list. :)

'Lake' offers a touching story about coming home, brought to life with memorable characters

The Lake demo for PC is finally available as part of  !Drive around, deliver mail, talk to people and just... relax for ...
21/06/2021

The Lake demo for PC is finally available as part of !

Drive around, deliver mail, talk to people and just... relax for a bit.

Have fun, and please feel free to stream and share your playthrough!

It's 1986 - Meredith Weiss takes a break from her career in the big city to deliver mail in her hometown. How will she experience two weeks in beautiful Providence Oaks, with its iconic lake and quirky community? And what will she do next? It's up to you.

We've won the DirectorsNL Award for Best Digital Storytelling for our VR installation In My Absence!Great to see the Dut...
30/06/2020

We've won the DirectorsNL Award for Best Digital Storytelling for our VR installation In My Absence!

Great to see the Dutch Directors Guild taking interactive art seriously.

Congratulations to Maartje Nevejan, Monobanda, and everyone else involved!

Pip pip, tally ho! ;)By Jeroen Koffeman & Ernst-Jan van Melle
06/12/2019

Pip pip, tally ho! ;)
By Jeroen Koffeman & Ernst-Jan van Melle

Britannia rules the waves. Never, never never britons shall be slaves. a Film by Jeroen Koffeman and Ernst-Jan van Melle www.koffcreative.com www.motionsolver.com Writer Ernst-Jan…

Dashing Dodgems!Bumper car arena battle!Destroy everything!by Yellowcake Games
23/07/2019

Dashing Dodgems!
Bumper car arena battle!
Destroy everything!

by Yellowcake Games

Announcement trailer for Dashing Dodgems - a multiplayer top-down bumper car battle-game aimed for console release. ------------- Web: https://yellowcakegame...

"In My Absence lingered because its solid research base took users well beyond the mere technical effects and towards re...
20/12/2018

"In My Absence lingered because its solid research base took users well beyond the mere technical effects and towards real-world human affect and empathy."

Review of our VR experience 'In My Absence' at DOK Leipzig.
Project by Monobanda, Cerutti Film, Maartje Nevejan, Marieke Nooren & Rik de Rooij

A report on virtual reality and immersive transformation at DOK Neuland.

Article (in Dutch) about my work for Tovertafel by Active Cues. I've been co-designing music games for people with demen...
29/11/2018

Article (in Dutch) about my work for Tovertafel by Active Cues. I've been co-designing music games for people with dementia and other special needs.
Written by Evita Lammes.

Samen muziek maken. Dat gunnen de spelontwerpers bij Active Cues iedereen! Maar hoe zorg je nu dat meedoen voor iedereen mogelijk is? Lees het hier.

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